Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.13f1
2021.1
2021.2
2022.1
Issue ID
1352678
Regression
No
Import Progress Bar doesn't refresh when downloading Assets from Cache
How to reproduce:
1. Open the user's attached "Accelerator_ProgressBar" project
2. Connect the project to a Cache server (Edit->Project Settings...->Editor->Cache Server)
3. Reimport all Assets (Assets->Reimport All)
4. Open Task Manager (windows Ctrl+Shift+Esc) or something similar to observe downloading
5. Observe the download progress bar
Expected results: The progress bar refreshes and shows info when downloading from Cache
Actual results: The progress bar doesn't refresh and doesn't show info when downloading from Cache
Reproducible with: 2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b9, 2022.1.0a5
Note:
- It seems that in 2019.4 stream when downloading from Cache there simply is no progress bar instead of just getting stuck on the last imported Asset
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b4
Resolution Note (fix version 2021.2):
Fixed in 2021.2.8f1
Resolution Note (fix version 2020.3):
Fixed in Unity 2020.3.27f1