Search Issue Tracker
Fixed in 1.9.0
Votes
1
Found in [Package]
1.8.0
Issue ID
1355093
Regression
Yes
Unity collaborate History windows is empty
How to reproduce:
1. Create a new project
2. Click on Collaborate in the Services window (Window > General > Services)
3. Create a Unity Project ID in the opened Project Settings Window
4. Turn on Collaborate (Click the OFF button in the Project Settings Window)
5. Click "Open the history panel"
Expected results: Collaborate window showing requested history information
Actual results: Nothing is shown in Collaborate window and there are NullReferenceException errors in the Console
Reproducible with: 1.6.0 (2019.4.29f1), 1.8.0 (2019.4.29f1, 2020.3.16f1, 2021.1.16f1, 2021.2.0b7, 2022.1.0a5)
Not reproducible with: 1.7.1, 1.9.0, 2.1.0-p.6 (2020.3.16f1, 2021.1.16f, 2021.2.0b7, 2022.1.0a5), 2.0.0-p.22 (2019.4.29f1)
Notes:
- If the preview version does not work changing the package version in manifest.json and launching the project should fix it.
- 2.0.0-preview versions not supported on 2020.1 and above.
- How to reproduce for 2019.4:
1. Create a new project
2. Create a Unity Project ID in the Services window (Window > General > Services)
3. Turn on Collaborate and open the history panel in the Services Window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
Resolution Note (fix version 1.9.0):
Fixed in: 1.9.0 and above