Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0a13
Issue ID
1111720
Regression
Yes
A button which hides all Gameobjects in the Scene does not un-hide them when clicked again
To reproduce:
1. Open any project
2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the Scene view
3. Click the button again to un-hide all gameobjects
Expected: The gameobjects become visible again
Actual: The gameobjects do not become visible
Reproduced with: 2019.1.0a13
Not reproduced with: 2019.1.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GUIUtility.hotControl controlID value does not change when clicking with the Left Mouse Button
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
Add comment