Search Issue Tracker

12
votes
Fixed

Crash in TransformParticleMesh

--

-

Feb 07, 2023

-

Version/s: 2020.3.45f1, 2021.3.27f1, 2022.3.4f1, 2023.1.6f1, 2023.2.0a20

How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Press the "Test 2" button Stacktrace: 0x0... Read more

17
votes
Fixed

[GPU PLM] 'Could not load symbol clCreateCommandQueueWithProperties' err...

Progressive Lightmapper

-

Aug 05, 2020

-

Version/s: 2020.1.0f1

Reproduction steps: 1. Open new Unity project 2. Observe Console window Expected result: No errors Actual result: "clCreateCommandQ... Read more

15
votes
Fixed

[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...

iOS

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce: 1... Read more

143
votes
Fixed

Objects lit by light probes appear brighter than static objects with sam...

Global Illumination

-

Feb 13, 2015

-

Version/s: 5.0.0f1

Reproduction steps: 1. Open the attached project "case_672202" 2. Open Scene2 and wait for the the lighting to be built 3. Notice t... Read more

21
votes
Fixed

Turning off a child object in Canvas, applying changes to prefab, then t...

uGUI

-

Dec 12, 2017

-

Version/s: 2017.3.0b5, 2017.3.0f2

This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce: 1. Open QA's attached... Read more

27
votes
Duplicate

[UI] RenderTexture does not render World Space UI

UI

-

Apr 28, 2016

-

Version/s: 5.3.4p4

[UI] RenderTexture does not render World Space UI 2. How we can reproduce it using the example you attached 1) Download project and... Read more

37
votes
Fixed

[iOS][Android] Crash after multiple scene loads - Fatal signal 11 (SIGSE...

Asset Loading

-

Feb 01, 2016

-

Version/s: 5.3.1p4

Reproduction steps: 1) Open project linked in one of the edits 2) Build & Run the project on an iOS or Android device 2) Click the G... Read more

25
votes
Fixed

[iOS] "Stale Touch Detected!" error after the game minimizing and re-ope...

iOS

-

May 27, 2016

-

Version/s: 5.3.5f1

To reproduce: 1. Build attached project to iOS and run it 2. Press the "home" button to minimize the project 3. Open it again, and i... Read more

15
votes
Won't Fix

[Scene Management] Component could not be loaded when loading game objec...

Scene Management

-

May 27, 2019

-

Version/s: 2019.3.0a4

Component could not be loaded when loading game object exception is thrown on opening the scene. Steps to repro: 1. Create a new pr... Read more

33
votes
Fixed

[SketchUp] Add support for SketchUp 2016 import

Scene Management

-

Mar 25, 2016

-

Version/s: 5.4.0b10

Repro steps: 1) Open the project SketchupRepro 2) Notice the two files - Untitled and Untitled2015 3) Notice Untitled is recognized ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.