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Fixed in Unity 2017.2.0f3

Votes

0

Found in

2017.3.0a6

Issue ID

944223

Regression

No

Unchecking "Dynamic Occludee" and selecting another mesh causes inital mesh to remain in Previewer

Graphics - General

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Priority: 2Necessary for shipping a final release

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Severity: 3Workaround is possible

Unchecking "Dynamic Occludee" and selecting another mesh causes first mesh to remain in Previewer

1. Create a new project
2. In Hierarchy, create two 3D objects: a Cube, a Cylinder (if necessary, manually set Cylinder position to 0,0,0)
3. Click on Cylinder, change Inspector to Default, uncheck "Dynamic Occludee"
4. Click on Cube, change Inspector to Normal, double click on the "Cube" mesh in Inspector

Expected: Only the Cube mesh is previewed
Occurring: The Cylinder mesh is overlapping with the Cube mesh

.gif attached

Occurring on: 2017.2.0a1 to 2017.3.0a6 (current latest trunk)
Not occurring: 2017.1.0f3 and older (feature not available)

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