Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0p4
Issue ID
944334
Regression
Yes
[KeywordEnum(UV1, UV2)] in shaders causes a compilation error when building for Standalone
Steps to reproduce:
1. Download and open the attached project
2. Build for Standalone to force a shader recompile
Expected result: build compiles shaders without failure
Actual result: Shader error in 'Camo/Metallic/Opaque': Did not find shader kernel 'vert_surf' to compile (on d3d11)
Reproduced on 2017.1.0a1*, 2017.1.0p5, 2017.2.0b9, 2017.3.0a6
Not reproduced on 5.6.3p2
Regression introduced on 2017.1.0a1
*On 2017.1.a1 the build completes successfully, though the error is still thrown. On future version the build fails due to this. The shader works completely fine in the editor
Verified FIXED 2017.3.0b8, 2018.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment