Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0p4
Issue ID
944334
Regression
Yes
[KeywordEnum(UV1, UV2)] in shaders causes a compilation error when building for Standalone
Steps to reproduce:
1. Download and open the attached project
2. Build for Standalone to force a shader recompile
Expected result: build compiles shaders without failure
Actual result: Shader error in 'Camo/Metallic/Opaque': Did not find shader kernel 'vert_surf' to compile (on d3d11)
Reproduced on 2017.1.0a1*, 2017.1.0p5, 2017.2.0b9, 2017.3.0a6
Not reproduced on 5.6.3p2
Regression introduced on 2017.1.0a1
*On 2017.1.a1 the build completes successfully, though the error is still thrown. On future version the build fails due to this. The shader works completely fine in the editor
Verified FIXED 2017.3.0b8, 2018.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Asset X has no meta file, but it's in an immutable folder. The asset will be ignored.” errors are thrown when importing package with files not listed in package.json's "files" property
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
Add comment