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RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce:1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line to... Read more
Rigidbody2D jitters when Instantiating prefabs with other RigidBody2D co...
To reproduce:1. Open attached project2. Open "MyScene" scene3. Play the scene4. "player" GameObject (with Rigidbody2D) jitters when ... Read more
[Projector] Cameras will not render projectors that are culled away by c...
As of 4.3, cameras will not render projectors unless they also render the layer of the object being projected onto. 1) Open the atta... Read more
Physics.Raycast always returns true on Windows Phone 8 Emulator
Steps to reproduce:1. Create a script which uses Physics.Raycast and reports if Raycast has hit anything2. Build and run it on Windo... Read more
GL.Clear method alpha color parameter does not work
It does not matter what alpha value the color passed to GL.Clear has. The result is always the same and the spinning object does not... Read more
GUILayout defaults to ExpandHeight on Windows Phone 8 Emulator
Steps to reproduce:1. Create script with the following lines:void OnGUI(){GUILayout.BeginArea(new Rect(80, 10, Screen.width - 160, S... Read more
Incorrect results when calling SetActive on WP8 emulator
Calling setActive on a hierarchy of uGUI objects gives bad results on WP8 emulator. In this case disabling the parent object does no... Read more
Updating a RectTransform's "position" value no longer updates the anchor...
To reproduce:1. Open project2. Open "scene" scene3. Select "Image" gameobject in Hierarchy4. Play scene5. Cube moves, but "Pos x" va... Read more
Rectransform values are not driven by GridLayerGroup when gameobject wit...
To reproduce:1. Open project2. Open "testScene" scene3. Duplicate "ButtonWithImage" GameObject (With "Image (Script)" component)4. D... Read more
[Win Store Apps] Can't create a new line in multiline text field
Repro steps:1. Open project "uGUIProject_Beta12.zip";2. Try out multiline text area in editor. With "Shift+Enter" you can make a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default