Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b1
Issue ID
587850
Regression
No
Refresh option for Trees and Detail Meshes are not working
- Create a terrain that has at least one tree painted on it
- Change the Tree model somehow (add a new branch using the Tree Creator tool, for example)
- Go to the Place Trees Settings in the Terrain Inspector and click the Refresh button
Result: the tree model is not updated
Expected: the tree model preview gets updated and all the painted trees on the terrain get updated
Not a regression from Unity 4.3 at least
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment