Search Issue Tracker

0
votes
Won't Fix

[GLES20][SM20][Directional Specular] mode needs a fallback for SM2.0 har...

Global Illumination

-

Feb 16, 2015

-

Version/s:

When falling back to the non-directional shader we sampled incoming intensity from the lightmap but the shader interprets it as bake... Read more

1
votes
Won't Fix

Rayhit normal is not completely normalized

Physics

-

Feb 16, 2015

-

Version/s: 5.0.0f1

Rayhit normal is not fully normalized. It's seems that it lacks of precision. 1. Open project attached by Lukas.2. Open scene "scene... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

-

Feb 16, 2015

-

Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

-

Feb 16, 2015

-

Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

0
votes
Fixed

Sprite mesh is visible when selecting parented sprites

2D

-

Feb 15, 2015

-

Version/s: 5.0.0f2

- Open scene SpriteMeshVisibleOnSelection in the attached project- Select gameobject Child1 and Ctrl+select Parent in HierarchyNotic... Read more

0
votes
Postponed

[AssetImport] Sprite settings loss while multiediting texture assets whe...

2D

-

Feb 15, 2015

-

Version/s: 5.0.0f2

1. Open attached project.2. Change one sprite texture type to sprite, other to any other.3. Select both and change texture type to a... Read more

0
votes
Duplicate

Editor crashes when playing scene with wheel colliders

Physics

-

Feb 15, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Open attached project (repro672546.zip)2. Open test scene3. Press play4. Editor crashes Read more

0
votes
Fixed

Unity crashes when opening scene after project upgrade from 4.6 to 5.0

Asset Loading

-

Feb 15, 2015

-

Version/s: 5.0.0f1

- Open a scene in the attached project- Move any object in the scene- Save the scene and close the editor- Reopen the Editor. The pr... Read more

3
votes
Fixed

[HingeJoint] Enabling spring resets the "zero"-angle for spring's target...

Physics

-

Feb 15, 2015

-

Version/s: 5.0.0f1

Enabling the spring resets the "zero"-angle from which the spring calculates its target position. This happens both inside the edito... Read more

16
votes
By Design

4.5 version pdb2mdb.exe missing few dlls

Mono

-

Feb 14, 2015

-

Version/s: 5.0.0f1

There is missing few dll`s in "(Your Unity)\Editor\Data\MonoBleedingEdge\lib\mono" that is required by pdb2mdb.exe. It used to work ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.