Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.6.0b10
Issue ID
610481
Regression
No
Applying sprite editor revert unapplied texture type settings
1. Import a sprite
2. Change it's texture type to advanced (do not apply the change)
3. Open up the sprite editor and change something there
4. Apply the changes in the sprite editor - notice that the texture type becomes "Sprite" again
A dialog with "Apply or Revert changes" before opening up the sprite editor would be nice.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment