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Universal Renderer features: "Layer Mask" and "Shader Passes" repeated t...
Reproduced on Master, 7.1.2, and 6.9.1. Could not repro in earlier versions due to the renderer features UI being broken, preventing... Read more
HDRP: Unlit shader: plugging anything into the "vertex normal" input cau...
Reproduces on 7.1.2 release in 2019.3.0b7 (9946d7a66754)Reproduces on Master (c8429fe28e) Repro steps:1. Use a project with HDRP2. C... Read more
[macOS] Editor throws ProjectSettings.txt file is corrupt warning when s...
How to reproduce:1. Start a new or existing project2. Open console window Expected result: No warnings are thrownActual result: Proj... Read more
[Android][2017.4] Editor doesn't update NDK's directory when using Edito...
Repro steps:1. Open attached project and clear the NDK location in Preferences -> External Tools2. Close and re-open the project3... Read more
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...
[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: 1.... Read more
[Preset] Select Preset window does not close automatically after saving ...
Select Preset window does not close automatically after saving Preset asset of any component. Steps to repro:1. Create a new project... Read more
[HDRP] Adding decal to the scene causes crash at ScheduleCullingAllGroups
Steps to reproduce:1. Create new HDRP project2. Create a new game object3. Add Decal component Results: Editor crashes when Decal co... Read more
Root Canvas scale is displayed incorrectly in Scene after disabling Canv...
How to reproduce:1. Create new project2. Add UI>Text to Scene3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor4.... Read more
SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory
How to reproduce:1. Open attached project ("PremiumRenderTextureSupport.zip")2. Open SampleScene3. Open Profiler and enter Play mode... Read more
[Polybrush] "Scatter Prefabs" Brush places prefabs outside of the Brush ...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Open up a window for Polybrush (Tools>Polybrush>Polybru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks