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Crash when opening Oculus empty project
Steps to reproduce:1. Install Unity 4.6.1.p4/p52. Create an empty project, import UnityOculus package (or open the attached project)... Read more
AnimationGlossary missing links
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationGlossary.html "An interface for retargeting one skeleton to another." – ... Read more
BlenderAndRigify manual issues
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/BlenderAndRigify.html a) Blender version was updated to 2.73. Can users use the l... Read more
Content issues in Mecanim FAQ
Content issues in Mecanim FAQ Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/MecanimFAQ.html "We are using the legacy animation ... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Creating the Avatar manual issues
Manual/class-Avatar.html "you can specify what kind of rig it is in the Rig tab of the ModelImporter options.""Model Importer" – mis... Read more
Offset text in UsingHumanoidChars manual
Offset text in UsingHumanoidChars manual Manual/UsingHumanoidChars.html There is offset text around the print screen. It should be u... Read more
Issues in Using Animation Curves manual
Issues in Using Animation Curves manual /Manual/animeditor-AnimationCurves.html a) In the section "Adding and Moving Keyframes" the ... Read more
Using Animation Editor content issues
Unity 5.0.0b20/Editor/Data/Documentation/en/Manual/animeditor-UsingAnimationEditor.html a) the previous/next buttons are not introdu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size