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Adding a new script to a state in a Mecanim Animator state machine has i...
Adding a new or multiple behaviour to a state has issues 1) If you create and add a new behaviour to a state, it takes a moment for... Read more
Sprite name reference is lost when removed from sheet
1. Import sprite sheet with multiple sprites 2. Slice sheet and name one the sprites as 'foobar' 3. 'Apply' 4. Add foobar sprite to ... Read more
Unity gets stuck in the video player when the user unpluggs
If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more
Unity ignores any C# script which which has a name that starts with 'Str...
To Reproduce: 1. Open a new project. 2. Create a script name it 'StreamingAssets***' e.g. 'StreamingAssetsSomething' or 'StreamingAs... Read more
ProjectSettings.assets can't be serialized
Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more
[InheritVelocity] A particle effect with Inherit Velocity set to anythin...
The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package 2. Open 'Library' scene 3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Moving object in scene view when GI views are enabled throws errors
To reproduce: 1. Open attached project 2. Open test scene 3. Switch scene view from Textured to GI - Clustering 4. Start moving sphe... Read more
BounceThreshold reverts to two in play mode
To reproduce: 1. Open attached project 2. Open Settings scene 3. Open PhysicsManager (Edit -> ProjectSettins -> Physics) 4. Set the ... Read more
HingeJoint: Changing the maximum angular limit of the joint breaks minim...
To reproduce: 1. Create a hinge joint 2. Enable Limits 3. Open Limits fold out 4. Set min value to 50 5. Set max value to 60 Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window