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Disabling an UIRenderer component at runtime crashes Unity
1. Open the attached project 2. Run the scene 3. Click the "Toggle Renderer" (it disables the UIRenderer) 4. Unity crashes Read more
RectTransform picking doesn't work when collapsed in Inspector
Repro steps: - Make sure RectTransform component is expanded in Inspector. - Select nothing in the Scene View or Hierarchy. - Click ... Read more
plugin maxes out cpu/core with game
-e: the plugin process/child of the browser stays on max cpu and the game becomes very sluggish -repro so far: win7/10.8.5 with chr... Read more
Blank scene when refreshing a Streamed Web Player build
Blank scene when refreshing a Streamed Web Player build. Used browser: Safari - Version 7.0.2 (9537.74.9) To reproduce: - Open atta... Read more
Crash when importing a large project from Asset Store
Crash when importing a large project from Asset Store. To reproduce: - Create a new project - Open Asset Store - Import the large M... Read more
Importing video with Chinese characters broken in Unity 4.5
Try to import the attached mp4 video file in Unity 4.5. Result: "Error while reading movie" Expected: video is imported and can be... Read more
Importing a .unitypackage makes all the text in editor disappear
Importing a .unitypackage makes all the text in editor disappear - please see attached screen shot for details. To reproduce: - Cre... Read more
Linux fullscreen just renders white
-e: when starting game in fullscreen it just renders white -repro: --create empty project --build linux --start linux build in ful... Read more
add error message and block for adding same component to object
If you add below listed components to objects that already have them attached (e.g. button on button) then you don't get an pop up e... Read more
Blue line rendering artifact when selecting a button in sceneview after ...
1. open attached scene 2. multi select the two sprites in the scene 3. rotate them by their shared transform 4. now select the butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window