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Most Recent
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0
votes
By Design

Adding a new script to a state in a Mecanim Animator state machine has i...

Editor - Other

-

Jul 16, 2014

-

Version/s: 5.0.0a16

Adding a new or multiple behaviour to a state has issues 1) If you create and add a new behaviour to a state, it takes a moment for... Read more

0
votes
Duplicate

Sprite name reference is lost when removed from sheet

2D

-

Jul 16, 2014

-

Version/s:

1. Import sprite sheet with multiple sprites 2. Slice sheet and name one the sprites as 'foobar' 3. 'Apply' 4. Add foobar sprite to ... Read more

0
votes
Fixed

Unity gets stuck in the video player when the user unpluggs

iOS

-

Jul 16, 2014

-

Version/s: 4.5.1f3

If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more

0
votes
Fixed

Unity ignores any C# script which which has a name that starts with 'Str...

CodeEditors

-

Jul 16, 2014

-

Version/s: 5.0.0a15

To Reproduce: 1. Open a new project. 2. Create a script name it 'StreamingAssets***' e.g. 'StreamingAssetsSomething' or 'StreamingAs... Read more

0
votes
Won't Fix

ProjectSettings.assets can't be serialized

Asset Import

-

Jul 15, 2014

-

Version/s: 5.0.0a16

Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more

1
votes
Fixed

[InheritVelocity] A particle effect with Inherit Velocity set to anythin...

Shuriken

-

Jul 15, 2014

-

Version/s: 4.3.4f1

The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more

0
votes
Fixed

Selecting two gameObjects crashes Unity if one of them has 'Components c...

Inspector Functionality

-

Jul 15, 2014

-

Version/s: 4.5.1f3

To reproduce this issue: 1. Import case_619848 package 2. Open 'Library' scene 3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more

0
votes
Fixed

Moving object in scene view when GI views are enabled throws errors

Global Illumination

-

Jul 15, 2014

-

Version/s: 5.0.0a16

To reproduce: 1. Open attached project 2. Open test scene 3. Switch scene view from Textured to GI - Clustering 4. Start moving sphe... Read more

0
votes
Fixed

BounceThreshold reverts to two in play mode

Physics

-

Jul 15, 2014

-

Version/s: 5.0.0a16

To reproduce: 1. Open attached project 2. Open Settings scene 3. Open PhysicsManager (Edit -> ProjectSettins -> Physics) 4. Set the ... Read more

0
votes
Fixed

HingeJoint: Changing the maximum angular limit of the joint breaks minim...

Physics

-

Jul 15, 2014

-

Version/s: 5.0.0a16

To reproduce: 1. Create a hinge joint 2. Enable Limits 3. Open Limits fold out 4. Set min value to 50 5. Set max value to 60 Expect... Read more

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