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Fixed in 3.3.0
Votes
0
Found in [Package]
3.0.0
Issue ID
1068089
Regression
No
LWRP project template on Mac Editor (Metal) disappears when switched to Android platform
Using default project from LWRP template and switching platform to Android does not render correctly in Metal scene view in Mac Editor. Switching to OpenGL fixes it, and switching back to Metal makes it work for Metal.
Steps:
1. Create a new project using "Lightweight Renderpipeline Preview" template
2. Ensure the project loads up in Mac platform and you are seeing the construction scene, and that the Editor is in Metal rendering mode
3. Using Build Settings, change the platform to Android.
Actual: The objects are not rendered after switching to Android platform
Expected: The objects are rendering normally
Suggested to set default Emulation to No emulation and fix this : #1030961
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