Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.7f1
Issue ID
1069116
Regression
No
Texture crunch compression cannot be canceled when crunching textures
To reproduce:
1. Open any project with several HD pictures
2. In Project window, select the picture (or multiple pictures, as it would be easier to reproduce)
3. In Inspector window, tick Use Crunch Compression and Apply
4. While the textures are being crunched, try canceling the process via Cancel button
Expected: crunch compression is canceled
Actual: cancel button is not interactable
Reproduced in: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
Note: before 2017.4, Cancel button was not even implemented, however, after implementation it never seem to have worked. It's either greyed out (unclickable), or interactable, but not functional.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note:
The bug will not be fixed for now due to being low severity.