Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.6f1
Issue ID
1067192
Regression
No
Analytics CustomEvents lose ordering in a way that breaks funnels when multiple events are called in the same frame
Steps to reproduce the issue:
1. Open user's attached project
2. Open Services window and link the project to a selected organisation
3. Enable Analytics
4. Open SampleScene and enter Playmode
5. Press button Funnel 1, 2 or 3 and inspect Validator in Services window
Expected result: custom events appear in the same order they were called (funnel 4 and funnel 5 display the wanted behaviour)
Actual result: custom events appear in a random order in Validator
Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
Workaround: wait a frame between each CustomEvent call
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment