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1
votes
Postponed

Radius from "Navigation->Agents" is capped at 0.05, while Agent Radius f...

AI Navigation

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Apr 08, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project "NavTest.zip". 2. Open "Test" scene. 3. Open "Navigation -> Bake" window. 4. Agent's Radius ... Read more

0
votes
Duplicate

Bug Reporter doesn't show up after infinite loop crash

Bugreporter

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Apr 13, 2017

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Version/s: 2017.1.0a6

Steps to reproduce: 1. Open user attached project 2. Open and play scene repro4 in Repro4 folder 3. Crash Expected outcome: Crash a... Read more

0
votes
Fixed

Regression or upgrade project problem. Shadow(or something) is broken so...

Visual Effects - Legacy

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Apr 26, 2017

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Version/s: 2017.1.0b2

Not sure if this is regression or not - could be ... This project works perfectly in 5.6.0p2, but in 2017.1.0b1 and b2 - the shadow ... Read more

2
votes
Fixed

Line renderer's corner is broken if they are conncted in a loop

Shuriken

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Apr 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download 904522_repro.zip and open "new" scene 2. Notice the broken loop connection on a Line game object Ex... Read more

0
votes
Not Reproducible

[Regression][Windows] 'device.IsInsideFrame()' assertion is shown after ...

Editor - Other

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open Unity on Windows; 2. Create new project; 3. Maximize Editor window (make it full-screened); 4. Minimize Edi... Read more

0
votes
By Design

[API] OnPlayStateChanged is not called in Playmode when clicking on the ...

Timeline

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Apr 21, 2017

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Version/s:

On a playable, the method OnPlayStateChanged is called when the PlayableGraph changes its play state. For example, when clicking pla... Read more

0
votes
Won't Fix

Imported models mix up vertex data if imported from a modeling applicati...

Graphics - General

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Apr 25, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1. Import attached project. 2. In Assets, observe the meshes contained within the FBX files. Note: There are a ... Read more

0
votes
Fixed

[Regression]Crash in GetManagerFromContext when closing Editor with acti...

Graphics - General

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene; 2. Open Frame Debugger (Window -> Frame Debugger); 3. Expand any event tha... Read more

0
votes
Fixed

Cameras does not render Canvas if Viewport rect parameters are set to de...

Camera

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Apr 25, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download attached project "CameraDepthBug.zip" and open in Unity 2. Open "StartScreen" scene. 3. Enter Play mode. ... Read more

0
votes
Fixed

Animation starts sliding in Blend Tree preview when having more that two...

Animation

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Apr 21, 2017

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Version/s: 5.4.0f3

To reproduce: 1.Open users attached project "Root_Motion_Side_Walk_Issue.zip" 2.Double click on Assets > AnimatorController1D_WORKIN... Read more

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