Search Issue Tracker
Not Reproducible
Votes
1
Found in
2018.2.0f2
Issue ID
1062586
Regression
No
Unity crashes when loading a scene in SkinnedMeshRendererManager::TryPrepareStandardRenderer
How to reproduce:
1. Open user-submitted project (Flip-Out.zip)
2. Open "Menu 3" scene
3. Run the scene
4. Press "Play Main Table"
Expected result: Unity doesn't crash when loading scenes
Actual result: Unity crashes when loading scenes
Reproducible with: 2018.2.1f1
Could not test with: 2017.1, 2017.2, 2017.4, 2018.1, 2018.3(Incompatible project)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Christopher-Anderson-GISP
Aug 07, 2018 05:51
I have had a similar situation in 2018.2.2f1