Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1063952
Regression
No
Particles Start Speed is not evaluated in the sub-frame time intervals when using Curve mode
How to reproduce:
1. Open the attached "TestFor1063592.zip" project
2. Play the Scene
3. Observe the stuttering in the Particle System
Expected result: Start Speed for emitted particles is evaluated continuously in between the frames
Actual result: Start Speed for emitted particles is evaluated only at the beginning of each frame
Reproducible with: 2017.1.5f1, 2017.2.3p2, 2017.4.8f1, 2018.1.9f1, 2018.2.1f1, 2018.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
Add comment