Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1063952
Regression
No
Particles Start Speed is not evaluated in the sub-frame time intervals when using Curve mode
How to reproduce:
1. Open the attached "TestFor1063592.zip" project
2. Play the Scene
3. Observe the stuttering in the Particle System
Expected result: Start Speed for emitted particles is evaluated continuously in between the frames
Actual result: Start Speed for emitted particles is evaluated only at the beginning of each frame
Reproducible with: 2017.1.5f1, 2017.2.3p2, 2017.4.8f1, 2018.1.9f1, 2018.2.1f1, 2018.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment