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Fixed in 2018.3.X

Fixed in 2018.2.X



Found in


Issue ID




After editing timeline and building asset bundle when moving it to another project ExposedReference returns null



Reproduction steps:
1. Open the attached project "";
2. Open the test scene;
3. Enter a play mode;
4. Observe the results in the console.

Expected: The asset bundle will be loaded successfully.
Actual: The error "the _Dialog is null" is thrown in the console and it's followed by hundred NullReferenceExceptions.

Reproduced on: 2017.1.5f1, 2017.2.3p3, 2017.3.1f1, 2017.4.8f1, 2018.1.9f1, 2018.2.1f1, 2018.3.0a6.

Comments (5)

  1. yinghuizhou1991

    Jan 03, 2019 03:28

    Reproduced in 2018.3.0f2

  2. ILightMaster

    Dec 12, 2018 14:46

    : Fixed case of Exposed References being cleared when loading timelines from asset bundles. lol

  3. ILightMaster

    Dec 12, 2018 12:38

    Reproduced in every version of unity even 2018.3.f1
    Exposed reference + asset bundle + timeline

  4. DeanRockF91

    Nov 30, 2018 01:54

    reproduced in 2018.3.0b12

  5. yinghuizhou1991

    Nov 23, 2018 04:27

    Reproduced in 2018.3.0b11

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