Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1064041
Regression
Yes
[tvOS][Simulator] Simulator builds crash due to default graphics being set to Metal only
Steps to reproduce:
1. Create a new Unity project
2. Switch to AppleTV
3. Go to Player Settings and change 'Device SDK' to 'Simulator SDK'
4. Build the project
5. Build and deploy the Xcode project
6. Notice the game crashes on startup
Workaround: Add 'OpenGLES2' or 'OpenGLES3' to the 'Graphics APIs' list.
Reproduced with: 2018.1.4f1, 2018.2.0b7, 2018.3.0a6
Not reproducible with: 2017.4.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment