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Project view sorts long titles incorrectly
To reproduce the bug please follow the steps 1. Open case 681738 project 2. Project view shows incorrect files order in "recordings"... Read more
StateMachineBehaviour Cannot Disable Animator GameObject
Steps to reproduce crash: 1. Open attached project's "681678.zip" scene Level (Assets/Scenes) 2. Play the scene. 3. Press "Dive", sk... Read more
Physics2D.CircleCastAll does not hit every collider in its path
How to reproduce: 1. Open attached project 2. Open scene SampleScene.unity - Scene contains 4 objects with colliders attached 3. P... Read more
WebGL builds crash when certain unmanaged memory is freed.
Steps to reproduce: 1. Open attached project's scene "WebGL String Marshalling Bug". 2. Build and run for WebGL. 3. Type in text fie... Read more
[iOS][MeshRenderer] Attaching new mesh via script on several meshrendere...
1. Open attached project with 5.0.0p1 2. Build to iOS 3. Application will crash Note: crash does not appear when only one mesh rend... Read more
[Collision, ScriptingAPI] OnParticleCollision triggers when there is not...
How to reproduce: 1. Open the second attached project 2. Open scene particlesys.unity 3. Play the scene - Note how every time a pa... Read more
[RealtimeGI] Reloading a scene in game mode makes it lose lighting in ed...
Steps to reproduce: 1. Open the attached project 2. Open 'Testbed' scene 3. Wait for the baking to complete 4. Play the scene 5. Pr... Read more
[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...
Steps to reproduce: 1. Create new Unity project 2. Create new C# script 3. Change the inheritance from MonoBehaviour to StateMachin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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