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Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
898838
Regression
No
All animation events are called at the same frame when using UnityEngine.Experimental.Director
To reproduce:
1. Open the attached project
2. Press play
3. Observe the console
Expected: animation events should not be played at all at the same frame at the moment of looping when using UnityEngine.Experimental.Director classes to create blend trees and play animations at runtime.
Actual: animation events are played in reverse order at the same frame when the animation ends and loops back to the beginning when using UnityEngine.Experimental.Director classes to play animations
Reproduced in 5.4.4f1, 5.4.5p1, 5.5.0f3, 5.5.3f1
Could not reproduce in 5.6.0f3, 2017.1.0b1 (experimental feature does not exist in this version)
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This is a duplicate of issue #847874