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Keystore path is not interpreted correctly when Keystore is created in f...
Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more
[Mac] 360 WebGL video freezing when played on web browser
To reproduce: 1. Open attached project "VI_one_scene_exp.zip" 2. Build for WebGL 3. Navigate to project folder Assets > StreamingAss... Read more
Texture colour on different Terrains is not the same when painting on mu...
Steps to reproduce: 1. Create a new Project and download "Grassy Valley Terrains" Asset from the Asset store 2. Navigate to Project ... Read more
Shader is rendered wrongly in magenta or light blue color without any er...
How to reproduce: 1. Open the attached project uploaded by QA "MetalTessShaderError.zip" 2. Open sample scene 3. Observe the scene a... Read more
[Android] VideoPlayer hangs or starts from the beginning at double speed...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Tap "seek" until the video with skip on drop set... Read more
DX12 crash when Render Texture is released before being drawn
A crash will occur when a Render Texture is released in OnPostRender before being drawn as a GUI element in OnGUI under DX12. Repro... Read more
[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrad...
1. What happened [2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrading project from 2018.3 to 2019.1 or 2019.2... Read more
[HDRP] Camera Color Alpha variable is ignored when using HDRP 5.10.0
How to reproduce: 1. Open the "RenderToTextureBug" Scene in the attached "Test2019_2.zip" Project 2. Click on the "Camera" GameObjec... Read more
Shaders referencing meta or other editor only passes via UsePass fail on...
Step: 1. download 20190402_t.zip attached in comment 2. make standalone build 3. run the player Actual result: the cube is pink Re... Read more
[Linux] Hub saves some data to ~/.config/unity3d even if XDG_CONFIG_HOME...
To reproduce: 1) Have XDG_CONFIG_HOME redefined to somewhere else 2) Run Unity 3) Create a new Project 4) Close Unity 5) Check ~/.c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Player Settings] [Common] [Rendering] - Lightmap Streaming and Streaming Priority should be changed pre profile and not globally
- [Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be changed pre profile and not globally
- [Player Settings] [Common] [Rendering] - Load/Store Action Debug Mode should be changed pre profile and not globally
- [Player Settings] [Common] [Shader Settings] - Shader Precision Model should be changed per profile and not globally
- Resources.Load() fails to load assets created in the same frame when called from a function with the InitializeOnLoadMethod attribute