Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.2.0a7
2019.2.0a10
Issue ID
1142554
Regression
Yes
DX12 crash when Render Texture is released before being drawn
A crash will occur when a Render Texture is released in OnPostRender before being drawn as a GUI element in OnGUI under DX12.
Reproduction Steps:
1. Run the scene "DX12Bug" in the attached project under DX12
2. Observe a crash
Note that this crash doesn't occur when using DX11.
Reproducible in versions 2019.2.0a10, 2019.2.0a8, 2019.2.0a7.
Not reproducible in 2019.1.0b10, 2019.2.0a5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
Add comment