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Fixed in Unity 2019.3

Votes

0

Found in

2018.3.7f1

Issue ID

1141913

Regression

No

[Android] VideoPlayer hangs or starts from the beginning at double speed when seeking on Android

Mobile

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Steps to reproduce:
1. Open attached project
2. Build & Run to an Android device
3. Tap "seek" until the video with skip on drop set to false hangs or starts from the beginning of the video with double the speed

Expected result: both cubes should skip to the same point and continue playing at normal speed
Actual result: video player with 'skip on drop' set to false will lock up about 50% of the time, isPlaying will return true but the time will not advance. About 30% of the time the video will start from the beginning and play at double speed, the rest of the time the video will seek correctly.

Reproduced in: 2019.2.0a10, 2018.3.7f1, 2018.2.21f1, 2017.4.25f1

Devices under test:
Reproduced:
VLNQA00218, Samsung Galaxy Note9 (SM-N960U), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00025, Xiaomi Mi 5s (MI 5s), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00021, Samsung Galaxy S7 (SM-G930F), Android 7.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00010, Samsung Galaxy S8 (SM-G950U), Android 7.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Not reproduced:
iPhone 8 Plus(iOS 12.0)

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