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UI button retains its Highlighted color after clicking it
1. Open attached project > scene 1 2. Run 3. Click 'Button' or 'Text Btn' 4. Move mouse away from the object ---> Buttons remain col... Read more
Option to disable automatic update of Android SDKs when silently building
If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more
[Standard] Specular material is glossier in Unity compared how it looks ...
Steps to reproduce: - Open the attached project and the scene - Note how glossy it looks. Compare to an image attached from Substanc... Read more
[Scene] Middle mouse drag jitters when focusing a larger number away fro...
To reproduce this issue: 1. Create a new project 2. Create a cube 3. Change its position x to a bigger number ( for example 20000 )... Read more
Exeption on creating animation in Animation wimdow
1 Create new project 2 Create cube and select in in Hierarchy 3 Create new animation in AnimationWindow (for the cube): - press "Add... Read more
[PackageExport] AssetDatabase.ExportPackage fails with ExportPackageOpt...
Steps to reproduce: 1. Download and open attached project 2. Click on Assets\Export Project menu option. Error will be thrown: Error... Read more
Custom cursor appears on Android even when trying to hide it
If custom cursor is set in project, it appears in Android builds too and it cannot be hidden in any way Read more
[LockCursor][OSX] Screen.lockCursor doesn't hide the cursor
To Reproduce: 1. Open the attached project on b17, play scene 'TestScene'. 2. The cursor is locked, but not hidden. (might be nece... Read more
[Sprite Editor] Sprite name disappears when changing pivot
To reproduce: 1. Open attached project 2. Open test scene 3. Select BodyItem2 in project window 4. Open sprite editor 5. Select Bod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder