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Standard assets - character controller - missing animations
- Import the 'Character Controller' asset package- Place the 3rd person character in the scene, hit play- Notice warnings in log: "N... Read more
Importing package which contains long-path files crashes Editor
1. Use MacOS X editor to create file with longer path than it is possible on Windows.2. Export the created file as an Unity package3... Read more
Unity crashes when a file which is about to be exported is moved
Unity crashes when a file which is about to be exported is movedSteps to reproduce:1. Open or create a new project2. Save the scene3... Read more
Importing Package which contains invalid scene name causes Windows Edito...
1. Use MacOS editor to create scene named with invalid name for windows, for example "<.scene"2. Export this scene as a Unity pac... Read more
Importing a package causes a hang/crash
To reproduce:1. Create a new project2. Import attached Cube-Particle-Cloth.unitypackageExpected result: It importsActual result: It ... Read more
Crash when exporting a scene as a package
Steps to reproduce : - import the project attached- export the "test" scene as a package and Unity will crash *Note:Not 4.6 specific... Read more
[PackageExport] AssetDatabase.ExportPackage fails with ExportPackageOpt...
Steps to reproduce:1. Download and open attached project2. Click on Assets\Export Project menu option. Error will be thrown:Error wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor