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[HiDPI] switching launcher window between HiDPI window and HD hides grap...
How to reproduce: 1. Open Unity's launcher 2. Drag it from HD screen to HiDPI screen and back multiple times Expected result: graph... Read more
Entering a composite string into InputField at high speed modifies multi...
Steps to reproduce: 0.1. Install Chinese (Traditional, Taiwan) keyboard input 0.2. Install AHK (AutoHotKey) 1. Open QA attached pro... Read more
Transition's preview cannot be controlled when Preview window is Undocked
How to reproduce: 1. Open the attached "TestFor1049607.zip" project 2. Select the Cube gameObject from the Hierarchy and open the An... Read more
when enabling Unity Service ads, "The type or namespace name 'ShowResult...
To reproduce: 1. Open attached project 2. Go to Window --> Services 3. Enable Ads Expected result: Ads are enabled, no errors are t... Read more
[Improved Prefab] Brush is invisible while editing the terrain using Pre...
The brush is invisible while editing heightmap, textures, details, and trees the terrain using Prefab editor Step to Repro: 1. Crea... Read more
Re-creating a prefab of variant instance with missing base prefab throws...
User accidentally deleted a base prefab, trying to re-create prefab using its variant, prompts "Cyclic Prefab nesting not supported"... Read more
NullReferenceException when selecting Tile Palette assets in Project view
If you create a Tile Palette asset while using the new Prefab system, you'll receive this warning: GridPalette subasset not found f... Read more
Shader does not collect proper shadow information when using SHADOW_ATTE...
How to reproduce: 1. Create a new project which uses Forward rendering with 1 pixel light allowed 2. Add directional light to the sc... Read more
Crash on SetEndEffectorOffset when calling a function from the plugin
How to reproduce: 1. Open attached Unity project "Jaco_Unity" 2. Allow 'unsafe' code in Player Settings (if using 2018.2 or 2018.3 v... Read more
[Improved Prefab] 2018.3: Speed trees on terrain are not rendered in pre...
Speed trees on terrain are not rendered in prefab editor and assertion failed error spams console Steps to Repro: 1. Create a new o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized