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Scene Camera can be accessed through script
Scene Camer can be accessed through script by using GameObject.Find("SceneCamera").SetActive(false); To reproduce:1. Open attached p... Read more
Cannot set alpha of a color via hexadecimal field
To reproduce: 1. In any project, open Color Picker (for example, in the Image component)2. Try entering an alpha value of the color ... Read more
RectTransform's position change is ignored when its pivot point is chang...
To reproduce: 1. Open the project, attached by the user (SetPivotTest.zip)2. Open the "Main" scene3. Enter Play mode4. Left-click se... Read more
[Linux Editor] An empty compile error in Console when building or enteri...
Prerequisites:A fresh install of Ubuntu on a machine with NVIDIA graphics card without proprietary drivers (using nouveau). Alternat... Read more
[Android] Fatal signal 11 (SIGSEGV), code 1 crash on Nvidia Shield table...
To reproduce: 1. Download and open attached "repro976402.zip" project.2. Build and run on Nvidia Shield tablet.3. When application o... Read more
Combo box "Select Monitor" is empty on Windows build
Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more
GL.MultMatrix replaces modelView instead of multiplying it
Reproduction steps:1. Open the attached project "shipbashing.zip";2. Open the MainScene;3. Enter a play mode;4. Observe the ship mod... Read more
Default-skybox cubemap is not re-used when reloading scene multiple time...
To reproduce:1. Open repro project2. Build project with "Development build" and "Script Debugging" enabled3. Run built project4. Ope... Read more
Building project using Batch Mode fails with certain Build Targets
Reproduction steps: 1. Create a New Project2. Save the Scene and add it to "Scenes in Build"3. Exit Unity4. Use Command Line Argumen... Read more
[iOS] Black frame appears when re-enabling Vuforia's instance
To reproduce:1. Open user's attached project2. Build "VuforiaBlackScreenInitialise" scene for iOS platform3. Launch built project on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value