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[Enlighten][Baked GI] Emissive scene visualization is not working
Emissive scene visualization is not working for Enlighten Steps for reproduction: - Open the scene `t1` - Ensure that backend is se... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
Stereo Display Standalone build crashes on startup
Steps to reproduce: 1. Create a new project 2. Save the scene 3. Turn on VR in Player settings 4. Set to Stereo Display 5. Build for... Read more
Errors appear when changing Editor colors
To reproduce: 1. Open a new project. 2. Go to: Edit -> Preferences -> Colors. 3. Change any color, or press "Use Defaults". Actual ... Read more
Deprecate MirrorMode
I also see this bug on CV1 with Oculus as the only entry in Virtual Reality SDKs under Player settings using Single-Pass Stereo and ... Read more
"Dynamic batching: index buffer destination/source is NULL" when draggin...
"Dynamic batching: index buffer destination/source is NULL" when dragging a blank sub-sprite of a Multiple-mode sprite to the scene ... Read more
Editor crashes on mono_g_hash_table_lookup_extended when script is dele...
How to reproduce: 1. Open the attached project 2. Change External Script Editor in Preferences (if it was VisualStudio change to Mon... Read more
Inconsistent state of Shader (Material) when upgrading a project version
Reproduction steps: 1. Open the attached project. 2. Select or reimport the "material_1" in the project view. Actual behavior: Mat... Read more
[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...
When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce: ... Read more
Video is stuck and never finishes playing when transcoded with VP8 codec...
To reproduce: 1. Open attached project 2. Play scene Actual: Notice that Video is stuck at the end and never finishes playing (See... Read more
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