Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2
2020.2.0b10
Issue ID
1292685
Regression
Yes
Keyframe can't be copied from one Animation property track to another when the Animation clip is in the Timeline
How to reproduce it:
1. Open attached project "1292685.zip"
2. Load "SampleScene" from "Assets" > "Scenes" folder
3. Open the Timeline Window (Window > Sequencing > Timeline)
4. In the Hierarchy window select the "Cube" GameObject
5. In the Timeline window double-click on "CubeAnim" Animation Clip to open the Animation window
6. From the "Cube: Position" property In the Animation window select the middle keyframe and copy it (Ctrl + C)
7. Click on the "Cube: Scale" property and paste (Ctrl + V) copied keyframe from the 6th step
8. Observe the "Cube: Scale" property's track in the Animation window
Expected result: Keyframe appears in the "Cube: Scale" property
Actual result: Keyframe doesn't appear in the "Cube: Scale" property
Reproducible with: 2020.1a23, 2020.1.14f1, 2020.2.0b12
Not reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1a22, 2021.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab's scripts are constantly reloaded when trying to enter multiple digits or characters into public fields on custom scripts consecutively
- [Linux] Progress modal window stays on top of every other window and cannot be moved
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
- Sprite Atlas remains loaded in memory after scene change or unloading assets
This is a duplicate of issue #1265480