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Fixed
Votes
0
Found in [Package]
0.8.0-preview
Issue ID
LOC-126
Regression
Yes
[Localization] "No Translation Found Format" variable isn't used when an Entry Locale is empty
How to reproduce:
1. Open the user's attached "Test localization package 2" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
Expected results: In the Game view both "-------" text fields become "No translation found for 'Entry 1'"
Actual results: In the Game view both "-------" text fields become empty
Reproducible with: 0.8.0-preview, 0.9.0-preview (2019.4.15f1, 2020.1.14f1, 2020.2.0b12, 2021.1.0a6)
Not reproducible with: 0.7.1-preview (2019.4.15f1, 2020.1.14f1, 2020.2.0b12, 2021.1.0a6)
Notes:
- Changing languages can produce a broken variation of the No Translation Found Format text (can be seen when switching to the Spanish language in the user's project)
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