Search Issue Tracker

By Design

Votes

0

Found in

5.5.0f3

Issue ID

885840

Regression

No

Standard and Surface shaders generate artifacts when compression is enabled

Shaders

-

When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when compression is enabled.

Steps for reproduction:
1) Switch the build platform to Android/iOS
2) Open the scene called "Test Scene"
3) Build the lighting
4) Observe the artifacts

Notes:
- Workaround solution is to disable "compression" from lighting window
- Not a regression, reproduced with 5.4, 5.5 and 5.6

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.