Search Issue Tracker
Minor changes to Y rotation of particle system with X scale -1 or below ...
Reproduction steps:1. Download project "Scratch.zip" and open in Unity2. Select the "trail" object in hierarchy3. Set the Y rotation... Read more
[Mixed Reality] Headset does not launch into mixed reality view when run...
Steps to reproduce:1. Open Unity as Administrator2. Open any Mixed Reality project3. Switch platform to Windows Store4. Play a scene... Read more
[Timeline] Animation clips extend from the left handle
Animation clips extend from the left handle. Steps to repro:1. Open attached project > MultipleClips scene.2. Click on Window >... Read more
inputString reports 2 inputs for backspace in WebGL
Steps to reproduce:1. Download and open the attached project2. Build for WebGL3. Type a few characters, then Backspace Expected resu... Read more
[iOS] Skybox renders grey using specific shader on new iOS phones
Reproduction steps:1. Open the attached project.2. Play the 'Main' scene.- Notice a black skybox with yellow clouds.3. Build and run... Read more
[Linux] Dragging any button on launch menu freezes Linux
To reproduce:1. Open Unity2. On the launch menu, press and drag any button for example "Projects" Expected result: nothing happensAc... Read more
[Regression] [Hololens] The TouchScreenKeyboard.Open method on Hololens ...
How to reproduce:1. Download attached project file and build the project as a XAML UWP and sideload it onto a Hololens2. Launch the ... Read more
Wheel Collider Spring Damper affects vehicle's velocity
To reproduce:1. Open repro project2. Play scene Expected: red and white cuboid velocity will be the sameActual: red cuboid(with high... Read more
Adding component on fbx prefab root on import causes inspector null refe...
Adding a component to the root of a fbx prefab with an assetPostProcessor, causes the inspector to throw a null reference exception,... Read more
[WSA ] Build and Run does not launch an UWP build when using VS2017 Upda...
Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Create a password protected certificate4. Build and Run5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used