Search Issue Tracker

In Progress

Fix In Review for 6000.1.0a8

Fixed in 6000.0.32f1

Votes

14

Found in

6000.0.26f1

6000.1.0a3

Issue ID

UUM-86948

Regression

Yes

Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project

--

-

Reproduction steps:

1. Create a new 3D URP project
2. In the Assets Window, create a new Material
3. In the Hierarchy Window, create an Empty GameObject
4. In the Inspector Window, attach the “SpriteRenderer” Component to the previously created GameObject
5. In the Inspector Window, for the “SpriteRenderer” Component set any Sprite, and set the Material previously created
6. Observe the result

Expected result: The warning appears only once, when the material is applied on a “SpriteRenderer” Component
Actual result: The warning constantly appears in the console after applying the material, entering Play Mode, exiting Play Mode, baking, saving the scene

Reproducible in: 6000.0.19f1, 6000.0.27f1, 6000.1.0a4
Not reproducible in: 2021.3.46f1, 2022.3.52f1, 6000.0.18f1

Reproducible on: macOS 14.6.1 (M1 Pro), Windows 10 (user)
Not reproducible on: No other environments tested

Notes:

* Having GameObjects with different Lit Materials applied multiplies the amount of warnings in the Console
* Reproducible in 3D projects only

  1. Resolution Note (fix version 6000.0.32f1):

    Fix repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.