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0
votes
Fixed

[iOS] Game view Control bar lacks the Display dropdown when platform is ...

Mobile

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Apr 22, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open any Unity project 2. Switch platform to iOS in Build Settings 3. Observe the Game view Control bar Expect... Read more

6
votes
Fixed

[LowHangingFruit] Material is applied to two slots when applying Materia...

Animation

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Apr 28, 2020

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Version/s: 2018.4, 2018.4.20f1, 2020.2

How to reproduce: 1. Open user's attached "VRC_Mishe_mod3" project 2. Open "SampleScene" Scene 3. Open Animation window (Window->Ani... Read more

0
votes
Fixed

Cloth loses constraints when a Mesh is assigned to a SkinnedMeshRendered...

Cloth

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Apr 28, 2020

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Version/s: 2018.4.14f1, 2018.4.22f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1242446.zip' project 2. Load the 'Scene' scene 3. Enter Play mode 4. Observe the Gam... Read more

3
votes
Fixed

[iOS] MFI controller button inputs are not processed

Mobile

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Apr 24, 2020

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Version/s: 2018.4, 2019.3, 2020.1.0a17, 2020.1.0a23, 2020.2

Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more

0
votes
Duplicate

TMP_InputField onDeselect not fired when tapping outside of it on Android

Package: TextMeshPro

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Apr 28, 2020

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Version/s: 3.0.0 - preview 1

Steps to reproduce: 1. Open and build User-supplied project. 2. Press on the Input field to open it 3. Press outside the Input field... Read more

0
votes
Not Reproducible

[OSX] Inspector shows outdated object count when multiple objects are se...

Inspector Framework

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Apr 29, 2020

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Version/s: 2019.1.0a14, 2020.2, 2020.2.0a9

How to reproduce: 1. Open the user-supplied project 2. In the SampleScene, select various GameObjects from the Hierarchy and Assets ... Read more

0
votes
By Design

[Improved Prefab] SpriteShape instance does not reflect in the scene on ...

Package: 2D Sprite Shape

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Apr 29, 2020

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Version/s: 4.1.0, 3.0.10

-SpriteShape instance does not reflect in the scene on changing colour in its prefab. -Blue highlights appear in front of Color prop... Read more

0
votes
Not Reproducible

[Linux] Editor crashes at vk_optimusGetInstanceProcAddr when selecting a...

Linux

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Apr 22, 2020

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Version/s: 2020.2.0a1, 2020.2.0a7

How to reproduce: 1. Open the user attached project (New Unity Project (1).zip) 2. In the Scene view click on the rounded white cube... Read more

0
votes
Fixed

Editor crashes on mono_log_write_logfile when attaching a debugger and t...

Mono

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Apr 24, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open the attached project "case_1231344_repro.zip" 2. Enter Play mode 3. Open any script with Visual Studio 2... Read more

0
votes
Fixed

[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...

Profiling

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Apr 28, 2020

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Version/s: 2018.4, 2020.1.0a12, 2020.2, 2020.2.0a8

How to reproduce: 1. Create and open a new project 2. Open the Profiler window with CPU module active 3. Enter Play mode for a few s... Read more

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