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[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce: 1. Open any Unity project 2. Switch platform to iOS in Build Settings 3. Observe the Game view Control bar Expect... Read more
[LowHangingFruit] Material is applied to two slots when applying Materia...
How to reproduce: 1. Open user's attached "VRC_Mishe_mod3" project 2. Open "SampleScene" Scene 3. Open Animation window (Window->Ani... Read more
Cloth loses constraints when a Mesh is assigned to a SkinnedMeshRendered...
How to reproduce: 1. Open the attached 'project-1242446.zip' project 2. Load the 'Scene' scene 3. Enter Play mode 4. Observe the Gam... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
TMP_InputField onDeselect not fired when tapping outside of it on Android
Steps to reproduce: 1. Open and build User-supplied project. 2. Press on the Input field to open it 3. Press outside the Input field... Read more
[OSX] Inspector shows outdated object count when multiple objects are se...
How to reproduce: 1. Open the user-supplied project 2. In the SampleScene, select various GameObjects from the Hierarchy and Assets ... Read more
[Improved Prefab] SpriteShape instance does not reflect in the scene on ...
-SpriteShape instance does not reflect in the scene on changing colour in its prefab. -Blue highlights appear in front of Color prop... Read more
[Linux] Editor crashes at vk_optimusGetInstanceProcAddr when selecting a...
How to reproduce: 1. Open the user attached project (New Unity Project (1).zip) 2. In the Scene view click on the rounded white cube... Read more
Editor crashes on mono_log_write_logfile when attaching a debugger and t...
Reproduction steps: 1. Open the attached project "case_1231344_repro.zip" 2. Enter Play mode 3. Open any script with Visual Studio 2... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce: 1. Create and open a new project 2. Open the Profiler window with CPU module active 3. Enter Play mode for a few s... Read more
All about bugs
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