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Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
879526
Regression
Yes
Unity Crashes when you remove Mesh from SkinnedMeshRenderer, when object has Cloth component
To reproduce, there are 2 ways:
1. Open new project.
2. Open SceneView
3. Create Empty game object.
4. Add "Cloth" component to it.
5. In "SkinnedMeshRenerer" select any mesh.
6. Undo this action.
OR
1. Open new project.
2. Open GameView.
3. Create Empty object.
4. Add "Cloth" component to it.
5. In "SkinnedMeshRenderer" select any mesh.
6. Undo this action. (no crash yet)
7. Open SceneView.
8. In "SkinnedMeshRenderer" open Mesh selection. - CRASH
Expected result: no crash
Actual result: crashes at SkinnedMeshRenderer::UpdateVertexBuffer
Notes: Cloth component is needed for this crash.
Reproducible: 5.6.0a1, 5.6.0b7
Not reproducible: 5.5.1f1 (or any other 5.5)
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This is a duplicate of issue #845868