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Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more
[HDRP][DXR] Having more than 32 submesh throws console errors
Repro steps :- Open test project- Open sample scene- Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh should ... Read more
[HDRP] Screen Space Ambient Occlusion produces high levels of noise
How to reproduce:1. Open the attached project named "demo.zip"2. Open the SampleScene3. Click Window -> Render Pipeline -> Ren... Read more
[HDRP] Shader error in 'VolumetricLighting' error on updating HDRP packa...
Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54. Steps to repro:1. Cre... Read more
[HDRP] GameObject with Material Type property set to Subsurface Scatteri...
How to reproduce:1. Open the user's attached "MeshesBlackSceneView.zip" project2. Open the "samplescene" Scene3. Select the "CubeSSS... Read more
[HDRP] QOL improvement for Display Stats debug mode
As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in cert... Read more
[Vulkan] Shader Graph compilation errors on Vulkan - cannot convert from...
How to reproduce:1. Open the attached project(Check edit below) using the '-xr-tests' as command-line arguments2. Open Scene named "... Read more
[DXR] Setting high resolution for the Game view crashes the Editor with ...
How to reproduce:1. Create a new HDRP template project and setup DXR using the HDRP Wizard window2. Create a Global Volume game obje... Read more
[HDRP] Poor default settings for Contact Shadows quality levels
We provide 3 quality levels that control only once checbox to turn off and on Contact shadows. However all (low, mid, high) = contac... Read more
[HDRP] Baked sky contribution is missing while baking lighting in scene ...
Steps to reproduce: 1. Download and open SponzaHDRP project2. Open Sponza and SponzaLightingDay scenes3. Set SponzaLightingDay scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12