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1
votes
Won't Fix

Blurry graphical artifacts are visible in the Player when building a HD ...

Package: Scriptable Render Pipeline HD

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Aug 21, 2020

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Version/s: 9.0.0-preview.33

How to reproduce:1. Create a new project with the High Definition RP2. Set the Graphics API to Vulkan (Edit -> Project Settings -... Read more

0
votes
Fixed

[HDRP][DXR] Having more than 32 submesh throws console errors

Package: Scriptable Render Pipeline HD

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Sep 01, 2020

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Version/s: 10.0.0-preview.33

Repro steps :- Open test project- Open sample scene- Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh should ... Read more

0
votes
Fixed

[HDRP] Screen Space Ambient Occlusion produces high levels of noise

Package: Scriptable Render Pipeline HD

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Aug 28, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project named "demo.zip"2. Open the SampleScene3. Click Window -> Render Pipeline -> Ren... Read more

0
votes
Won't Fix

[HDRP] Shader error in 'VolumetricLighting' error on updating HDRP packa...

Package: Scriptable Render Pipeline HD

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Sep 02, 2020

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Version/s: 9.0.0-preview.54

Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54. Steps to repro:1. Cre... Read more

0
votes
Fixed

[HDRP] GameObject with Material Type property set to Subsurface Scatteri...

Package: Scriptable Render Pipeline HD

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Sep 03, 2020

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Version/s: 7.1.5

How to reproduce:1. Open the user's attached "MeshesBlackSceneView.zip" project2. Open the "samplescene" Scene3. Select the "CubeSSS... Read more

0
votes
Fixed

[HDRP] QOL improvement for Display Stats debug mode

Package: Scriptable Render Pipeline HD

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Sep 08, 2020

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Version/s: 2020.2.0a21

As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in cert... Read more

0
votes
Fixed

[Vulkan] Shader Graph compilation errors on Vulkan - cannot convert from...

Package: Scriptable Render Pipeline HD

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open the attached project(Check edit below) using the '-xr-tests' as command-line arguments2. Open Scene named "... Read more

0
votes
By Design

[DXR] Setting high resolution for the Game view crashes the Editor with ...

Package: Scriptable Render Pipeline HD

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Aug 25, 2020

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Version/s: 7.2.0

How to reproduce:1. Create a new HDRP template project and setup DXR using the HDRP Wizard window2. Create a Global Volume game obje... Read more

0
votes
Fixed

[HDRP] Poor default settings for Contact Shadows quality levels

Package: Scriptable Render Pipeline HD

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Sep 10, 2020

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Version/s: HDRP/staging 2020 09 10

We provide 3 quality levels that control only once checbox to turn off and on Contact shadows. However all (low, mid, high) = contac... Read more

1
votes
Postponed

[HDRP] Baked sky contribution is missing while baking lighting in scene ...

Package: Scriptable Render Pipeline HD

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Sep 11, 2020

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Version/s: 7.4.3

Steps to reproduce: 1. Download and open SponzaHDRP project2. Open Sponza and SponzaLightingDay scenes3. Set SponzaLightingDay scene... Read more

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