Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
2020.2.0a21
Issue ID
1276046
Regression
No
[HDRP] QOL improvement for Display Stats debug mode
As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in certain situations (see filtering parameter in the video). Should we add an option to show the average over time, so that the numbers would not change so fast and become readable?
To reproduce:
1) Open any HDRP project
2) Enter Play mode
3) Open the Debug window and investigate some values in Display Stats section.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Add comment