Search Issue Tracker
Fixed in 7.4.2, 8.2.0, 10.0.0-preview.27
Votes
0
Found in [Package]
7.2.0
Issue ID
1273796
Regression
Yes
[HDRP] Screen Space Ambient Occlusion produces high levels of noise
How to reproduce:
1. Open the attached project named "demo.zip"
2. Open the SampleScene
3. Click Window -> Render Pipeline -> Render Pipeline Debug -> Lighting and set the Full Screen Debug Mode to SSAO for better visibility
4. Observe the example assets in the Scene while in Play mode(Issue is most clearly visible under the workbench)
Expected result: Applied SSAO does not have high levels of noise
Actual result: Applied SSAO has severe noise
Reproducible with: 2019.3.0f6(7.2.0), 2019.4.10f1(7.3.1, 7.4.1), 2020.1.0b15(8.1.0), 2020.2.0b2(9.0.0-preview.54)
Not reproducible with: 2019.3.0f6(7.1.8), 2019.4.10f1(7.4.2, 7.4.3), 2020.1.0b15(8.2.0), 2020.2.0b2(10.0.0-preview.27)
Could not test with: 2018.4.27f1(HDRP was in early preview stage)
Fixed in - 7.4.2, 8.2.0, 10.0.0-preview.27
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Resolution Note (fix version 7.4.2, 8.2.0, 10.0.0-preview.27):
Fixed in - 7.4.2, 8.2.0, 10.0.0-preview.27