Search Issue Tracker
Fixed in 7.4.2, 8.2.0, 10.0.0-preview.27
Votes
0
Found in [Package]
7.2.0
Issue ID
1273796
Regression
Yes
[HDRP] Screen Space Ambient Occlusion produces high levels of noise
How to reproduce:
1. Open the attached project named "demo.zip"
2. Open the SampleScene
3. Click Window -> Render Pipeline -> Render Pipeline Debug -> Lighting and set the Full Screen Debug Mode to SSAO for better visibility
4. Observe the example assets in the Scene while in Play mode(Issue is most clearly visible under the workbench)
Expected result: Applied SSAO does not have high levels of noise
Actual result: Applied SSAO has severe noise
Reproducible with: 2019.3.0f6(7.2.0), 2019.4.10f1(7.3.1, 7.4.1), 2020.1.0b15(8.1.0), 2020.2.0b2(9.0.0-preview.54)
Not reproducible with: 2019.3.0f6(7.1.8), 2019.4.10f1(7.4.2, 7.4.3), 2020.1.0b15(8.2.0), 2020.2.0b2(10.0.0-preview.27)
Could not test with: 2018.4.27f1(HDRP was in early preview stage)
Fixed in - 7.4.2, 8.2.0, 10.0.0-preview.27
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note (fix version 7.4.2, 8.2.0, 10.0.0-preview.27):
Fixed in - 7.4.2, 8.2.0, 10.0.0-preview.27