Search Issue Tracker
Application crashes on Android adreno based graphics drivers
Application sometimes crashes under these circumstances: - Unity Version: 4.5.0f6 - Target Platform: Android - Hardware: Adreno g... Read more
Moving focus from one text field to another hides keyboard sometimes on ...
While having two or more text fields and switching focus between then, android keyboard sometimes will not appear. Pressing home but... Read more
[WP8.1] extra microphone detected
To reproduce: 1. Open attached project and build for Windows Store with the Phone 8.1 SDK 2. When running the app select either C# o... Read more
Inconsistency between WP8 and WSA/WP8.1 project Temp folder
Steps to reproduce: 1. Build any project to WP8, don't close the editor. 2. Build any other project to WSA/WP8.1, don't close the ed... Read more
Project is still built if it uses unavailable API
Steps to reproduce: 1. Create any project which uses unavailable API for Windows Phone 8.1 2. Set Compilation Overrides to "None". B... Read more
Cannot easily find documentation pages containing hyphen instead of space
See http://docs.unity3d.com/Manual/HOWTO-ArtAssetBestPracticeGuide.html have (or had at some point) title "Art Asset Best-Practice G... Read more
A way to dynamically update Text.text
Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more
Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce: 1. Create a new... Read more
Changing 'Default Speaker Mode' will crash the editor
To reproduce: 1. Open project 2. Open 'test' scene 3. Open AudioManager (Edit -> Project Settings -> Audio) 4. Change the setting of... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce: 1. Open attached project 2. Open "test" scene 3. Open two Inspector tabs 4. Select "AudioListener" GameObject and lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file