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[LightmapUVs] Mesh importer smoothing angle issue
To reproduce: 1. Open attached project 2. Open scene jagged_lighting_test 3. Bake lightmaps 4. Notice jagged shadows (screen attache... Read more
WebcamTexture.didUpdateThisFrame not working on iOS
-e: see title, works on standalone OSX though -repro: --import attached unity scene or make a quick example --deploy to ios --NOTIC... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac 2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name 3. Run Unity Edi... Read more
Terrain becomes black for a second on exiting Play mode
Terrain becomes black for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting window the Au... Read more
[WP8] Unity hangs after pause resuming from visual studio
To reproduce: 1. Open the attached repro project 2. Build for WP8 3. Open the solution with visual studio 4. Deploy to a windows pho... Read more
[Geomerics] JobProcess stuck - Bake Visibility step
Import the attached project and open the scene menu.unity. It has continuous baking enabled, so let the baking process run. I let it... Read more
Clicking on checked Compress using ETC1 box does not uncheck the box
The check box for Compress using ETC1 (split alpha channel) cannot be unchecked. 1. import a sprite into the editor 2. click on the... Read more
Unreachable code detected in for loop where every line of code is reachable
Reproduction steps: 1. Open attached project "UnreachableCodeWarning" 2. Notice warning in the console "Unreachable code detected" ... Read more
Game Center Achievements Not Reported
Full information about this bug and a workaround can be found on the forum post here: http://forum.unity3d.com/threads/problem-with-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP