Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.3b1
Issue ID
617016
Regression
No
Project is still built if it uses unavailable API
Steps to reproduce:
1. Create any project which uses unavailable API for Windows Phone 8.1
2. Set Compilation Overrides to "None". Build it to WP8.1
3. A number of errors "X doesn't exist in target framework." will be thrown, but project will still be built.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Add comment