Search Issue Tracker

0
votes
Fixed

[License] Opening 2018.1.0a7 and closing, and then trying to use another...

License

-

Nov 30, 2017

-

Version/s: 2018.1.0a7

To reproduce:1) Open 2018.1.0a7 (tested Version 2018.1.0a7 (bf8645f4af24)Tue, 28 Nov 2017 19:15:48 GMTBranch: trunk )2) Create new p... Read more

1
votes
Fixed

Missing Mono specific class documentation in Visual Studio

Mono

-

Nov 18, 2017

-

Version/s: 2017.2.0f3

Reproduction steps: 1. Create a new Project2. Create a new C# Script3. Open it with a Code Editor (VS)4. Type "GameObject" and see t... Read more

0
votes
Not Reproducible

Forcing OpenGL or OpenGLES on a standalone build produces error

OpenGL

-

Nov 26, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open Unity2. Open any Unity project3. Build it as a Windows Standalone Build4. Try running it while using '-forc... Read more

0
votes
Won't Fix

Non-recursive AssetDatabase.GetDependencies() returns Script on the Pref...

Asset - Database

-

Nov 28, 2017

-

Version/s: 2017.3.0b10

Steps to reproduce:1. Open QA's attached project2. Open scene "1"3. Navigate to "Usages Finder" in "Maintainer" window, hold CTRL+SH... Read more

0
votes
Fixed

[iOS] On iPhone X navigating to home will press buttons located at the b...

Mobile

-

Nov 28, 2017

-

Version/s: 2017.2.0p3

To reproduce:1. Open attached project2. Build it for iOS device and launch on iPhone X3. Swipe to go home4. Reopen app -- There are ... Read more

0
votes
Fixed

[Metal] Crash in CreateNewEncoder() at MetalContext.mm:115

iOS

-

Nov 29, 2017

-

Version/s: 2017.2, 2017.2.0p2

Reproduction steps:1. Open the attached project (DuplicateEncoderCrash.zip).2. Build and run for iOS. Actual behavior:- Application ... Read more

0
votes
Fixed

[.NET 4.6] RpcException when trying to use Google Speech API libraries

Mono

-

Nov 29, 2017

-

Version/s: 2017.2.0p2

To reproduce:1) Open attached project and test scene2) Play it Expected: Audio file is heardActual: This error jumps out: https://i.... Read more

1
votes
Not Reproducible

Graphics.DrawMeshInstanced doesn't work correctly with surface shader

Shaders

-

Nov 30, 2017

-

Version/s: 2017.1.2p2

When it's time to do the additive light pass in forward, the GPU instanced meshes don't receive the additional light passes if there... Read more

0
votes
Fixed

Application.Quit() on Asus K011 exits the application and then throws ...

Mobile

-

Nov 30, 2017

-

Version/s: 2017.1.0a6, 2017.3.0f1

Application.Quit() on Asus K011 exits the application and then throws App has stopped working error To reproduce:1. Open the project... Read more

0
votes
Not Reproducible

[MacOS] NullReferenceException is thrown when canceling selecting script...

Themes

-

Nov 30, 2017

-

Version/s: 2017.3.0b1, 2018.1.0a6

To reproduce:1. Create a new project in Unity2. Open Edit -> Project Settings -> Player -> Other3. Change Scripting runtime... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.