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[iOS][tvOS] Build and Run doesen't work with Xcode 7.2
To Reproduce: 1. Just build and run any project for Apple TV or iOS.2. Observe that if Xcode is closed, only the launch screen but n... Read more
ArgumentException error with delegates using public variables in switch ...
To reproduce:1. Open attached project2. Open "test" scene3. Open "testDelegate.cs" script4. Observe that in switch statement there i... Read more
[2D 9-slice] No tooltips for Size, Full Tile or Threshold on the 9-slice...
There are no tooltips for the new 9-slice properties of the Sprite Renderer 1. create a sprite2. view the Sprite Renderer in the ins... Read more
[2D 9-slice] Top part of image is tiled even though it is not included i...
The top section of certain images are tiling incorrectly when stretched horizontally. 1. open the attached project2. open the scene ... Read more
[2D 9-slice] Lower boundary of slice tiles incorrectly
The tiling for the lower boundary does not match how the image is sliced. 1. open the attached project2. open the scene called bad_l... Read more
Editor's console unable to display unicode characters
Building to Universal Windows Platform, when pc has Windows 10 Japanese version (display language: Japanese), errors in editor's con... Read more
[Android/IL2CPP] App crashes in GC on a scene is loading when resumed fr...
DUT: SGS6(SM-G920F)/AOS 5.1.1 Steps to repro:1. Build and run repro project (it is huge - takes time)2. Go thru loading, pass by tut... Read more
[WebGL] read-only template file stops build
-e: see title -repro:--open attached project (from the bug conversion edit)--try building for webgl using the test template--NOTICE ... Read more
[UI] Canvas breaks sprite batches even with no intermediate layer
To reproduce:1. Open attached project2. Play testscene3. Observe that the number of draw calls increases from 1 to 3 when the sprite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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