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Fixed

Votes

0

Found in

5.0.1f1

Issue ID

689996

Regression

No

[LightmapUVs] Mesh importer smoothing angle issue

Global Illumination

-

To reproduce:
1. Open attached project
2. Open scene jagged_lighting_test
3. Bake lightmaps
4. Notice jagged shadows (screen attached)

If you disable "Generate Lightmap UVs" for this model, jaggedness goes away. Also it seems that normals are not entirely correct as I got better results when allowing Unity to calculate them instead of importing.

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