Search Issue Tracker
Fixed in 5.1.0
Votes
1
Found in
5.0.1f1
Issue ID
690162
Regression
No
Mono Develop's "Attach To Process" window hangs on OSX
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
drawcode
May 03, 2015 23:16
At least for me this is working in 5.0.1p3 and they have it in the release notes for that build.
(669208), (675021), (690162) - MonoDevelop: Fixed issue with Attach to Process dialog making MonoDevelop unresponsive on OSX.
Somebody is big pimpin in Unity right now for being a hero. Thanks!
I put in a 14 hour day yesterday because I was freely debugging on/off as needed and I felt like a kid running into Disneyland, just debugging random things to see it work again.