Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
863887
Regression
Yes
Sprite cannot be dragged to the scene view if project is created in 3D
1. Create a new project in 3D
2. Import any 2D Sprite
3. Try to drag the sprite into scene view
User is unable to drag the sprite into scene view. If user toggles 2D mode, they are still unable to drag sprite into scene view.
User should be able to drag a 2D sprite into scene view, regardless of 2D/3D mode.
Note: If user goes into Edit > Project Settings > Editor > Default Behavour Mode > change from 3D to 2D, they are now able to drag into scene view.
---
Original bug description follows:
How to reproduce:
1. Open the attached project
2. Create a new scene or use existing one
3. Select sprite from project folder
4. Try dragging it to the scene view
Result: it is not allowed, one can drag it only to hierarchy
Reproducible: 5.6.0b2, 5.6.0b3
Not reproducible: 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment