Search Issue Tracker
"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....
How to reproduce: 1. Open the “Repro_stripped“ project in the Unity’s Safe Mode 2. Observe the Console window Expected result: ... Read more
Netcode for Entities: Ghost groups with dynamic buffer on child entity
This bug was encountered when using ghost groups, where the child entity has a dynamic buffer. In my case, the ghost groups and pare... Read more
Play on awake does not work with an audio random container when instanti...
*Steps to reproduce:* # Download and open the attached project 'ARCPlayOnAwake.zip'. # Open the scene 'ARCPlayOnAwake 1'. # En... Read more
The "Editor.CreateInspectorGUI" method is being called twice when the Co...
How to reproduce: 1. Open the “ReproProjectGUIFinal“ project 2. Open the “Level01 Scene“ 3. Move the Console window to the same p... Read more
[Linux Editor Only] Unity crashes on strtol_l when importing a specific ...
*This issue exists only on Linux due to the FBXSDK update not being possible for 2022.3 (See dicsussion on the origional Jira [https... Read more
ShadowCaster2D does not update when using Sprite flipbook animation
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Move ar... Read more
The Profiler ignores a modified targetFrameRate when profiling Edit mode
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
Crash on Object::GetCachedScriptingObject when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/CrashKonijn/GOAP/Demos/Complex/Scenes/ComplexDemoScen... Read more
[UI Builder] Inconsistent selection when element is outside of canvas bo...
*Steps to reproduce:* 1. Add the attached UXML file to a new project (bug.uxml) 2. Open in UI Builder 3. Select the element... Read more
[Linux] The Depth of Field effect is applied fully when changing the val...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Move th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Light Anchor "Common" field can't be collapsed or expanded by clicking the name of the field
- Bloom keeps building up in 2D URP when bloom intensity is over 0 and skybox with any material is used
- Touch input is inversed and otherwise broken on a Touch Screen Monitor when a project is built for WebGL
- Local Volumetric Fog GameObject ignores Position Node settings when applying a custom Fog Volume ShaderGraph
- Some parts of UI do not respond to interactions and behave unexpectedly on a secondary display when the primary display is resized