Search Issue Tracker
Not Reproducible
Votes
1
Found in
2021.3.40f1
2022.3.35f1
6000.0.8f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-74623
Regression
No
[Linux] The Depth of Field effect is applied fully when changing the value gradually
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open “Scenes/SampleScene” Scene
3. Enter the Play Mode
4. Move the “Slider” GameObject so the value is not 0
5. Observe the Game View
Expected result: Depth of Field is applied gradually according to the slider’s value
Actual result: Depth of Field is applied fully once the slider’s value is not 0
Reproducible with: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1
Reproducible on: Ubuntu 24.04
Not reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
- “Hue Vs Hue (Overriding)” text doesn’t fit within Color Curves dropdown bounds
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Symbolic link warning is logged when using non-symlink NTFS Reparse Points in the project folder structure
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
Resolution Note:
Re-validated on 6000.4.0a4 (Nov 2025) + Ubuntu 24.04.3 + Nvidia 3080 > Does not repro anymore.
Confirmed the same with Arnas G.
Resolution Note:
Re-validated on 6000.4.0a4 (Nov 2025) + Ubuntu 24.04.3 + Nvidia 3080 > Does not repro anymore.
Confirmed the same with Arnas G.
Resolution Note:
Postpone, U7 ports.