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[iOS] Framework Search Paths are overriden using Append
Reproduction steps: 1. Create a new Unity project. 2. Create and open the iOS Xcode project. 3. Go to the Xcode Build Settings (Un... Read more
[Graphics] Too dark screen on DX11 when non-native fullscreen resolution...
Steps to reproduce: 1. Open the attached project 2. Build the project for Windows standalone 3. Run the project, select the resolut... Read more
[AssetBundle] LoadAllAssetsAsync stucks
Its seems LoadAllAssetsAsync stucks in infinitive loop. 1. Load the test.scene. 2. Press the play button. 3. You should get crash. ... Read more
Crash when moving child Image
Steps to reproduce: 1. Create new project 2. Add "Canvas", add child "Image" to it and add "Canvas" component to image and check "O... Read more
Multiline text objects on Vertical Layout Group overlap each other
Repro steps: 1) Open attached project 2) Notice how lines overlap even though Panel object has Vertical Layout group with Preferred ... Read more
5.1 Animator Negative State Speed Does Not Work with Non-Looping Clips
Repro steps: 1) Open attached and stripped project -> Level.scene 2) Open Girl_Controller in Animator window 3) Select state Transmu... Read more
[SpriteEditor] Slices clamp to image size when the Max Size of the image...
How to reproduce: 1. Open any (new) project 2. Import any image 3. Make sure it is imported as a sprite 4. Set the sprite mode to M... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
Physics2D.BoxCastAll not working in Unity 5.1
Steps to reproduce: 1. Open attached project's scene "TestScene" with Unity 5.0. 2. Enter play mode - all four boxes are detected. 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window