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3
votes
Fixed

ARM Mali 400 devices use more CPU time than others

Android

-

Jun 09, 2014

-

Version/s: 4.5.0f6

Projects ran on ARM mali 400 devices has increased ms, compared with other devices Read more

0
votes
Fixed

The automatic script upgrade does not convert Screen.lockCursor and Scre...

Input

-

Jun 08, 2014

-

Version/s: 5.0.0a11

Steps to reproduce: 1. Open the attached project with Unity 5 2. Observe that the script updater doesn't update the following: Scree... Read more

0
votes
Duplicate

iOS build crashes when built with stripping level

iOS

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Jun 07, 2014

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Version/s: 4.6.0b10

To reproduce: 1) Download and open project (will need any other project to check on versions other than 4.6) 2) Build and run for i... Read more

0
votes
Fixed

ManualResetEvent fails if the mono debugger is attached

Mono

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Jun 06, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Create a script: using System.Threading; using UnityEngine; public class Test : MonoBehaviour { private Manua... Read more

0
votes
Won't Fix

PlayMaker throws ReflectionTypeLoadException when building for WP8

WP8

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Jun 06, 2014

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Version/s: 4.5.0f6

To reproduce: 1. Import "realrepro" package. It contains playmaker. 2. Try to build for WP8 - ReflectionTypeLoadException is thrown ... Read more

0
votes
Duplicate

Renaming asset in hierarchy leaves gray ghost text (Unity free)

Project Browser/Hierarchy

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Jun 06, 2014

-

Version/s:

To reproduce: 1. Run unity in free mode (force-free) 2. Select the camera in scene 3. Try to rename it in hierarchy, delete the prev... Read more

29
votes
Fixed

Unity crashes on StopCoroutine()

Scripting

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Jun 06, 2014

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Version/s: 4.6.0b10

Steps to reproduce: 1. Open the attached project and the scene 2. Click 'Play' button to start polling and then click 'Stop' button ... Read more

3
votes
Won't Fix

WP8.1 devices with 305 GPUs get glitchy textures with certain settings

WP8.1

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Jun 06, 2014

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Version/s: 4.5.0f6

WP 8.1 not supported anymore. https://blogs.unity3d.com/2017/07/11/introducing-unity-2017/ https://docs.unity3d.com/Manual/windows... Read more

0
votes
Fixed

The shader inspector reports wrong stats

Shaders

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Jun 06, 2014

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Version/s: 5.0.0a9

To reproduce: 1. Create a new material (like Diffuse) 2. Press edit 3. Notice that that "Used in scene is 44" even though the materi... Read more

0
votes
Fixed

Avatar Masks are not detected as a dependency

--

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Jun 06, 2014

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Version/s: 4.6.0b10

To reproduce: 1. Open attached project. It contains a prefab that uses the avatar mask "Firing Mask" 2. Select the Player prefab. Ri... Read more

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