Search Issue Tracker

0
votes
Fixed

Editor crashes after reimporting certain fbx file

Asset Import

-

Jan 08, 2016

-

Version/s: 5.3.1f1

How to reproduce:1. Open the attached project "760131Reimport.zip"2. Find ThiefChar_001@1m_vault.fbx3. Right mouse click and select ... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

[entreprise support] When Graphics API for standalone is set to GLCore, ...

OpenGL

-

Jan 08, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip)2. Switch the build target to iOS (or Android)3. Right-click... Read more

0
votes
Fixed

[UNET][WebGL] NetworkClient.SendByChannel called on client crashes the s...

Networking

-

Jan 08, 2016

-

Version/s: 5.3.1f1

Steps to reproduce:1) open "...client.zip"2) sccene 'client' make sure that "Client" GO in hierarchy has an image attached to "Uploa... Read more

0
votes
Won't Fix

Opening emoji tab on iOS 9.x keyboard throws "Unable to simultaneously s...

iOS

-

Jan 08, 2016

-

Version/s: 5.2.3f1

1. Open attached project2. Build to iOS3. Press on inputfield and click emoji icon to open emoji keyboard4. "Unable to simultaneousl... Read more

0
votes
Fixed

ParticleSystem calls (Play, Stop, Clear, IsAlive, etc) with 'withChildre...

Shuriken

-

Jan 08, 2016

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Open attached project2. Open the only scene in it3. Open the 'Profiler' window4. Play the scene5. Notice the ... Read more

0
votes
Fixed

Flipped Sprites are not culled correctly

Camera

-

Jan 08, 2016

-

Version/s: 5.3.1p2

Steps to reproduce:1. Open attached project's scene "bugScene".2. Enter play mode.3. Observe - non flipped sprite is culled correctl... Read more

0
votes
By Design

Shader w/ pow function produces different result w/ values from inspecto...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.1f1

Steps to reproduce:1. Download and open attached project "ShaderBug.zip"2. Open scene "Main" and notice, that both, cube and sphere,... Read more

0
votes
Fixed

[Plugins] Plugin importer allows to specify AnyCPU for native plugins

Windows Store Apps

-

Jan 08, 2016

-

Version/s:

This behaviour may easily confuse the users because native plugins default to being set to AnyCPU and if they're set like that for a... Read more

0
votes
Fixed

[Plugins] IL2CPP fails to load DLLs through DllImport if its specified n...

IL2CPP

-

Jan 08, 2016

-

Version/s:

If you have a native DLL, let's say "Test.dll", and try to P/Invoke to it when using IL2CPP scripting backend like this: [DllImport(... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.